Eye Rake
Strike / Reversal: Grapple / Heel
As a maneuver, when successfully played, if the next card you play this turn is a Strike or Grapple, it can not be reversed.
As a reversal, can reverse any Grapple maneuver and ends your opponent’s turn. If the first card you play on your turn is a Strike or Grapple maneuver, it can not be reversed.
F: 7 D: 1
Face-buster Suplex
Grapple
When successfully played, you may put 1 High Risk maneuver card from your Ringside pile into your hand and then put 1 card from your hand on top of your Arsenal.
SV: 2
F: 11 D: 9
““In other words, FACEPLANT! Looks like he’s had a few too many already, ha, ha!” – Jerry “The King” Lawler
Fan Appreciation Day!
Mid-match Action: Face
Choose any 2 cards from your Ringside pile and shuffle them into your Arsenal.
Your next card played this turn is -#F, where # is equal to your Superstar Value.
F: 0 D: 0
Fans Love an Underdog
Pre-match Event
At the end of the Pre-match phase, determine if you are the player with the lowest Superstar Value. If you do not have the lowest Superstar Value then you must put this card in your Ringside pile.
When this card is in your Ring area, you may put it in your Ringside pile as a Mid-match Action, draw 1 card and your opponent’s reversal to the next card you play this turn is +8F.
Fisherman’s Suplex
When successfully played, overturn 1 card and you may draw 1 card.
F: 10 D: 10
“He’s locked and loaded!” – Jim Ross
Flying Body Press
High Risk
Can only be played after a successfully played 5D or greater maneuver.
If reversed from your opponent’s hand, discard 3 cards.
F: 7 D: 12
“Extremely high risk maneuver on his part but it has turned this match completely around!” – Jim Ross
Flying Topé
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played 5D or greater maneuver or the card titled Throw Opponent Out of the Ring. Discard any number of cards and your opponent discards the same number of cards.
As a reversal, reverse the card titled Roll Out of the Ring and end your opponent’s turn.
SV: 1
F: 10 D: 9
Fortitude Surge
Mid-match Reversal: Special
Can only be played when your opponent is modifying your Reversal cards.
When this card is in your Ring area, you may put this card into your Ringside pile and your Reversal cards are unaffected by Fortitude modification for the rest of the turn.
(Activated Card Effect Symbol)
From the Top Rope
Action: Set-up
Can only be played after a successfully played Strike or Grapple maneuver.
Search your Arsenal for 1 High Risk maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If your next card played this turn is a High Risk maneuver, you can ignore the “Can only be played after…” text, it is +3D and +1 Stun Value.
F: 7 D: 0
Fully Loaded!
Mid-match Action
If your opponent’s Fortitude Rating is greater than yours, this card is F: 8; if your opponent’s Fortitude Rating is less than or equal to yours, this card is F: 15. When played, choose one: If you have no cards in your hand you may draw up to 4 cards OR shuffle any 4 REVERSAL cards from your Ringside pile back into your Arsenal.
Unique
F: 8/15 D: 0
Garbage Can Lid
Strike: Foreign Object / Reversal: Special
As a reversal, if this card is in your Ring area, you may place it in your Ringside pile to reverse any Strike or Grapple maneuver. Opponent must put the top 3 cards of his Arsenal into his Ringside pile. End opponent's turn.
F: 10 D: 6
“He’s got great street smarts.” – Tazz
German Suplex
When successfully played, overturn 1 card.
F: 7 D: 9
“You can’t call squat, Michael Cole, that’s a German Suplex!” – Tazz
Get Crowd Support
Action: Face
Draw 1 card.
Your next maneuver played this turn is +4D and your opponent’s Reversal card to it is +12F.
F: 10 D: 0
“He’s rallying them behind him!” – Jim Ross
Givin’ ‘em High Fives
Pre-match Event: Face
You must take the top 5 cards from your Arsenal and put them into your Ringside pile. At the end of the Pre-match phase, choose any 1 card in your Ringside pile and add it to your starting hand.
Glass Ceiling
Pre-match Stipulation
Cards played or in any player’s Ring area do not raise any player’s Superstar value.
Great Technical Knowledge
Action
When this card is in your Ring area, your Submission maneuvers are +1D.
When this card is in Kurt Angle’s or Chris Benoit’s Ring area, your Submission maneuvers are instead +3D.
Active
F: 1 D: 0
Gut Punch
Strike
When successfully played, you may discard up to 3 cards. Choose an equal number of non-maneuver cards in your opponent’s Ring area and place them into his Ringside pile.
F: 7 D: 5
“I seem to hear a tremendous sucking sound, where’s that coming from?” — Jerry “The King” Lawler
Gut Wrench
Action: Set-up / Reversal: Special
As an action, put 1 Grapple maneuver from your Ringside pile into your hand. If your next card played this turn is a Grapple maneuver, your opponent’s Reversal card to it is +10F.
As a reversal, reverse the card titled Gut Wrench and end your opponent’s turn. He discards 1 card. At the beginning of your next turn, your first card played is considered to be played after the card titled Gut Wrench. If it is a Grapple maneuver, his Reversal card to it is +15F.
F: 8 D: 0
Half Crab
Submission
Cannot be played if the card titled First to Tap Out Match is in your Ring area.
When successfully played, you may search your Arsenal for the card titled Boston Crab, reveal it to your opponent, put it into your hand and shuffle your Arsenal.
If you do not search your Arsenal and if your next card played this turn is the card titled Boston Crab, it cannot be reversed.
F: 6 D: 4
Handicap Match
Can only be played if you cannot play any Title Belt except the Tag Team Title Belts and your opponent cannot play the Tag Team Title Belts.
At the end of the Pre-match phase, your opponent chooses one: play the game with his hand revealed, overturn 10 cards, or the maximum number of Mid-match cards he may have in his Ring area is reduced by 2.
Permanent
Headlock Takedown
When successfully played, opponent must draw 1 card.
F: 0 D: 5
“Great amateur move!” – Jim Ross
Hebner Calls It
Reversal: Special: Face
Reverse any Run-in Action, Heel Action, or Foreign Object card played from your opponent’s hand and end his turn.
“The referee isn’t going to allow that!” – Michael Cole
Hell in a Cell Match
Cannot be played by The Rock, Booker T or the Brothers of Destruction.
Run-in cards cannot be played by any player and cards played cannot move cards from any Ringside pile to any other location. However, Superstar Specific Foil cards played by Mankind/Cactus Jack, Undertaker/Dead Man Inc. or Triple H are unaffected by Hell in a Cell Match.