Quick Reflexes
Reversal: Strike
You cannot pack this card when you are packing the card titled Step Aside.
Reverse any Strike maneuver of 7D or less and end your opponent’s turn. When his Superstar Value is 4 or greater and also greater than your Superstar Value, the maneuver may be of 10D or less.
Draw 1 card.
(Restricted Modification Symbol)
Permanent
F: 0 D: 1
Irish Whip
Action: Set-up / Reversal: Special
As an action, if your next card played this turn is a Strike maneuver, it is +5D.
As a reversal, reverse the card titled Irish Whip and end your opponent’s turn. At the beginning of your next turn, your first card played is considered to be played after the card titled Irish Whip. If it is a Strike maneuver, it is +5D.
F: 5 D: 0
Blindsided Control
Reversal: Action
Can only be played from your Ringside pile.
When played from your Ringside pile, reverse any non-unique Action card and end your opponent’s turn. Remove all Action cards in your Ringside pile from the game.
F: 11 D: 0
That’s Enough Out of You!
Reversal: Special
If your Fortitude Rating is less than your opponent’s Fortitude Rating, reverse any card if that card is not the first or second card played this turn by your opponent. End your opponent’s turn.
F: 0 D: 0
“That’s one way to shut him down.” – Jonathon Coachman
Inverted Body Block
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played 4D or greater maneuver. On your opponent’s next turn, he cannot play actions.
As a reversal, reverse any card that would remove any number of cards from your Ring area and end your opponent’s turn.
F: 5 D: 5
“Unorthodox but effective.” – Jim Ross
All Talk, No Action!
Reverse any Action played by your opponent. It is unsuccessful, goes to his Ringside pile, has no effect and ends his turn.
When this card is in your Ring area, you cannot play any Action cards from your hand.
F: 3 D: 0
“All I hear is your gums flappin’” — Stone Cold Steve Austin
Overshot Your Mark
Reverse any Strike maneuver of 5D or greater, any High Risk maneuver, or any maneuver played after the card titled Irish Whip, and end your opponent’s turn. This card is +#D, where # is equal to the reversed maneuver’s Damage.
F: 8 D: 0
Jockeying for Position
As an action, if your next card played is a Grapple maneuver, declare whether it will be +4D or your opponent’s reversal to it will be +8F.
As a reversal, may only reverse the card titled Jockeying for Position. If so, you end opponent’s turn; and if your next card played on your turn is a Grapple maneuver, declare whether it will be +4D or your opponent’s reversal to it will be +8F.
F: 4 D: 0
“Who’s in control in there?” – Jerry “The King” Lawler
Skirt the Issue
Mid-match Reversal: Special
Can only be packed by a Diva Superstar.
Reverse any unique card and end your opponent’s turn.
“I think she’s got her own way of getting around that, in more than one way, in fact! Ha, ha!” – Jerry “The King” Lawler
Unexpected Turn of Events
Reversal: Grapple
You cannot pack this card when you are packing the card titled Escape Move.
Reverse any Grapple maneuver of 7D or less and end your opponent’s turn. When his Superstar Value is 4 or greater and also greater than your Superstar Value, the maneuver may be of 10D or less.
Took That on the Chin
Can only be played after damage has been applied from a maneuver of 8D or greater.
You must discard 1 Mid-match card. End your opponent’s turn.
Active
Let’s Wrestle Already!
Action / Reversal: Special
As an action, shuffle this card into your Arsenal and draw 1 card.
As a reversal, when overturned by a non-damage card effect, even during the Pre-match phase, reverse the effect, shuffle up to 3 cards from your Ringside pile into your Arsenal, and end your opponent’s turn.