Face Driver
Grapple: Chain
Can only be played after a successfully played Chain card.
F: 3 D: 7
Flying Leg Scissors
High Risk
Can only be played after a successfully played 2D or greater maneuver.
SV: 1
F: 4 D: 8
Grab the Ref
Mid-match Action / Reversal: Special: Heel
As a reversal, can only be played when an effect your opponent controls is modifying your Reversal cards. Your Reversal cards are unaffected by Fortitude modification for the rest of the turn.
When this card is in your Ring area, when your opponent plays a Reversal card, you may draw 1 card and then discard 1 card.
F: 0 D: 0
Headlock
Submission: Heat
F: 3 D: 6
Headstrong
Reversal: Special: Heat
Can only be played from your Ringside pile when you have at least 5 other Heat cards in your Ringside pile.
When played from your Ringside pile, reverse any non-unique maneuver of 10D or less and end your opponent's turn. Unless you are Al Snow, remove all Action cards in your Ring area and Ringside pile from the game.
Permanent
F: 3 D: 2
I Already Warned You
Can only be played from your Ringside pile.
When played from your Ringside pile and when your Fortitude Rating is equal to or less than your opponent’s Fortitude Rating, reverse any Action card if it is not the first Action card played this turn or reverse any card if it is not the first or second card played this turn and end his turn.
Judo Takedown
Grapple
When this card is in your hand, if your opponent moves any number of cards from your Ring area, you may immediately put this card into your Ring area.
F: 0 D: 4
Lariat
Strike: Heat
F: 4 D: 7