Bitter Rivals
Pre-match Feud
If your Superstar Value is less than your opponent’s Superstar Value, you get to play a Manager before him, a Stipulation before him, and you start the Event phase, repeating back and forth as usual from there on.
If your Superstar Value is greater than your opponent’s Superstar Value, no player may play a Title Belt.
If your Superstar Value is equal to your opponent’s Superstar Value, you may choose either of the above options.
Universally Unique
F: 0 D: 0
Blindside Choke
Submission
You may play this card from your Ringside pile.
When played from your Ringside pile, remove all Maneuver cards in your Ringside pile from the game.
F: 6 D: 8
Blindside Slam
Grapple
When played from your Ringside pile, remove all Action cards in your Ringside pile from the game.
F: 16 D: 14
Blindsided Control
Reversal: Action
Can only be played from your Ringside pile.
When played from your Ringside pile, reverse any non-unique Action card and end your opponent’s turn. Remove all Action cards in your Ringside pile from the game.
F: 11 D: 0
Body Lock
Submission: Chain
F: 5 D: 7
Calgary, Alberta, Canada
Pre-match Venue
Whenever your opponent reverses a Chain card from his hand or Backlash deck, you may shuffle 2 cards from your Ringside pile into your Arsenal.
Universally Active
Permanent
Chain Finisher
Mid-match Trademark Finisher: Chain
Can only be played after a successfully played Chain maneuver.
When successfully played and damage has been applied, end your turn.
SV: 2
F: 25 D: 15
Chain Wrestling
Action: Chain: Set-up
Search your Arsenal for 1 Chain maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Your next card played this turn cannot be the card titled Chain Wrestling.
“He’s arguably the greatest technician in the game today…” – Jim Ross
Chained Heat
Action: Chain / Reversal: Special
As an action, discard this card and then shuffle up to 2 other Chain cards from your Ringside pile into your Arsenal.
As a reversal, reverse any Chain card or Heat card and end your opponent’s turn. If the reversed card is a Chain card, you do not need to discard 2 cards in order to reverse it from your hand. If the reversed card is a Heat card, it is removed from the game.
Death Valley Driver
Grapple / Reversal: High Risk
As a maneuver, this card is -5F.
As a reversal, reverse any High Risk maneuver and end your opponent’s turn.
SV: 1
F: 15 D: 10
Double Underhook Power Bomb
Grapple: Heat
F: 4 D: 7