Shoot Headlock
Submission
Cannot be reversed by the card titled Break the Hold. Your opponent cannot play the card titled Over Sell Maneuver immediately after you play this card.
During your turn, if this card is in your Ringside pile, you may discard 2 cards to put this card into your hand.
(Restricted Modification Symbol)
F: 0 D: 3
Shoot Slam
Grapple
Cannot be reversed by the card titled Escape Move. Your opponent cannot play the card titled Over Sell Maneuver immediately after you play this card.
If an effect your opponent controls removes this card from your Ring area, look at your opponent’s hand, choose 1 card, and your opponent discards the chosen card.
Shoulder Block
Strike / Reversal: Special
As a reversal, reverse any maneuver played after the card titled Irish Whip and end your opponent’s turn.
“It’s like hittin’ a brick wall!” – Jim Ross
Springboard
Action: Set-up
Can only be played after a successfully played maneuver OR the card titled Irish Whip.
Discard 1 card. If your next card played this turn is a Strike maneuver, it is instead considered a High Risk maneuver and can be reversed by Reversal cards that reverse High Risk maneuvers OR by Reversal cards that reverse a maneuver if that maneuver is played after the card titled Irish Whip.
F: 5 D: 0
Stagger
Action
Play after a successfully played maneuver. If your next card played this turn is a maneuver of 7D or less your opponent can not reverse it.
F: 3 D: 0
“He’s nearly done. He’s just got to put his man away!” – Jim Ross
Struck by a Kendo Stick
Strike: Foreign Object
Cannot be reversed by the cards titled Elbow to the Face, Double Digits, or Triple H’s Reverse Neck Breaker.
SV: 1
F: 6 D: 5
“Turnabout is fair play folks. Looks like he’s dreaming of a Singapore Cane! Ha, Ha!” – Jerry “The King” Lawler
Superkick
Strike
When successfully played, +5D if played after a 5D or greater maneuver.
F:0 D: 5
“What precision! A devastating strike!” – Jim Ross
The Game Superstar Card
Starting Hand Size: 7
Superstar Value: 5
Superstar Ability:
At the start of your turn, before your Draw Segment, look at the top 3 cards of your Arsenal and put them back in any order.
You may play any cards with the Triple H logo, but you do not count as Triple H.
The King Interferes!
Mid-match Reversal: Special: Run-in
Reverse any Foreign Object or any 10D or greater maneuver and end your opponent’s turn.
When played by a Female Superstar, instead reverse any Foreign Object or any 6D or greater maneuver and end your opponent’s turn.
RAW logo
Active
F: 10 D: 3
Too Fast For You
Reversal: Special
Reverse any maneuver and end your opponent’s turn. Draw up to 2 cards.
SmackDown! logo
Unique
F: 0 D: 0
“He’s a bundle of kinetic energy, that Rey Mysterio.”…
“Yeah, and he’s quick, too.” – Michael Cole & Tazz
Turn the Tide
Action: Face
Playable only if your Fortitude Rating is less than your opponent’s Fortitude Rating. Your next maneuver this turn, can be played as if you have your opponent’s Fortitude Rating and it cannot be reversed.
“He’s tougher than a two-dollar steak!” – Jim Ross