Elbow to the Face - SS1 (FOIL)
Reversal: Special
Can reverse any maneuver that does 7D or less. End your opponent’s turn.
F: 0 D: 2
“Hard shot right to the nose, that will stop most anything.” – Jim Ross
Enter the Stratus-phere
Action
Cannot be played if your opponent is Trish Stratus.
Your opponent overturns 2 cards.
When this card is in your Ring area, once during each of your turns, you may discard 1 card before your Draw Segment and then your opponent overturns 2 cards.
F: 10 D: 0
“You want a little of this?” – Trish Stratus
Escape Move
Reversal: Grapple
Reverse any Grapple maneuver and end your opponent’s turn.
F: 0 D: 0
European Uppercut
Strike
When successfully played, you may draw 1 card.
F: 2 D: 5
“Brought to you by the European Champion!” – Al Snow
Eye Rake
Strike / Reversal: Grapple / Heel
As a maneuver, when successfully played, if the next card you play this turn is a Strike or Grapple, it can not be reversed.
As a reversal, can reverse any Grapple maneuver and ends your opponent’s turn. If the first card you play on your turn is a Strike or Grapple maneuver, it can not be reversed.
F: 7 D: 1
Fisherman’s Suplex
Grapple
When successfully played, overturn 1 card and you may draw 1 card.
F: 10 D: 10
“He’s locked and loaded!” – Jim Ross
From the Top Rope
Action: Set-up
Can only be played after a successfully played Strike or Grapple maneuver.
Search your Arsenal for 1 High Risk maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If your next card played this turn is a High Risk maneuver, you can ignore the “Can only be played after…” text, it is +3D and +1 Stun Value.
F: 7 D: 0
Get Crowd Support
Action: Face
Draw 1 card.
Your next maneuver played this turn is +4D and your opponent’s Reversal card to it is +12F.
“He’s rallying them behind him!” – Jim Ross
Giant Swing
When successfully played, discard 2 cards. If your next card played this turn is a maneuver, your opponent’s reversal to it is +20F.
SV: 1
F: 12 D: 10
“I’m really about to lose my lunch now, JR!” – Jerry “The King” Lawler
Go for the Cheap Pop!
Shuffle up to 3 cards from your Ringside pile into your Arsenal.
“The title’s on the line, right here, tonight in Milwaukee!” – Commissioner Mick Foley
Guillotine Stretch
Submission
When successfully played, opponent must discard 1 card and you may draw 1 card.
F: 12 D: 8
“I don’t envy that man, he’ll never stand straight again.” – Jim Ross
Hair Pull
Submission: Heel
When successfully played, you may look at your opponent’s hand; and if you next card played is a grapple maneuver, your opponent’s reversal to it will be +8F.
F: 0 D: 1
“I know you’re enjoying this, Paul!” – Jim Ross
Head Butt
When successfully played, discard 1 card of your choice from your hand.
F: 0 D: 4
“That’s using his head!” – Jerry “The King” Lawler
Headlock Takedown
When successfully played, opponent must draw 1 card.
F: 0 D: 5
“Great amateur move!” – Jim Ross
Hebner Calls It
Reversal: Special: Face
Reverse any Run-in Action, Heel Action, or Foreign Object card played from your opponent’s hand and end his turn.
“The referee isn’t going to allow that!” – Michael Cole
Hip Toss
F: 0 D: 3
“Up and over!” – Kevin Kelly
Hurricanrana
F: 11 D: 10
“Oh, what a maneuver!” – Michael Cole
Inferno Match
When this card is in your Ring area, whenever any player successfully plays a card in his Ring area, that player takes the top card from his Arsenal and puts it into his Ringside pile. (This occurs after all other card effects.)
If played by Kane, you may draw 1 card.
F: 1 D: 1
“It’s an inferno!” – Michael Cole
Irish Whip
Action: Set-up / Reversal: Special
As an action, if your next card played this turn is a Strike maneuver, it is +5D.
As a reversal, reverse the card titled Irish Whip and end your opponent’s turn. At the beginning of your next turn, your first card played is considered to be played after the card titled Irish Whip. If it is a Strike maneuver, it is +5D.
F: 5 D: 0
J.R. Style Slobber-knocker
When this card is in your Ring area, if your Fortitude Rating is less than your opponent’s Fortitude Rating, your opponent cannot play actions, unless they are Set-ups or Run-ins.
F: 2 D: 0
“… business is definitely about to pick up!” – Jim Ross
Jaw Jammer
When successfully played, opponent must place 1 card in his hand back on top of his Arsenal.
“Sumph-ugh-umph-bunch!” – Quote from the last wrestler who received a Jaw Jammer.
Jockeying for Position
As an action, if your next card played is a Grapple maneuver, declare whether it will be +4D or your opponent’s reversal to it will be +8F.
As a reversal, may only reverse the card titled Jockeying for Position. If so, you end opponent’s turn; and if your next card played on your turn is a Grapple maneuver, declare whether it will be +4D or your opponent’s reversal to it will be +8F.
F: 4 D: 0
“Who’s in control in there?” – Jerry “The King” Lawler
Just Bring It!
Reversal: Action: Face
If played from your hand, reverse any ACTION card if that card is not the first ACTION card played this turn by your opponent. It is unsuccessful, goes to his Ringside pile, has no effect. Look at your opponent’s hand and discard any ACTION cards you find. End your opponent’s turn.
If played by The Rock, draw 1 card.
“Just bring it!” — The Rock
Kane Superstar Card - SS1
Starting Hand Size: 7
Superstar Value: 2
Superstar Ability:
At the start of your turn, before your draw segment, opponent must take the top card from his Arsenal and place it into his Ringside pile.
Kick
When successfully played, you must take the top card of your Arsenal and put it into your Ringside pile.
“Kick ‘im, yeah, kick ‘im again!” – Tazz
Knee Smash
High Risk
Can only be played after a successfully played 4D or greater maneuver.
When successfully played, overturn 1 card.
F: 4 D: 9
“What unbelievable accuracy!” – Michael Cole