Knee Smash
High Risk
Can only be played after a successfully played 4D or greater maneuver.
When successfully played, overturn 1 card.
F: 4 D: 9
“What unbelievable accuracy!” – Michael Cole
Maintain Hold
Action
Play after a successful Submission maneuver not reversed and end your turn. You and your opponent may not play maneuvers or actions until your opponent reverses the maintained Submission. On your turn, during the main segment, the Submission does its damage, along with any other abilities on the card. If a reversal is played by your opponent or is revealed while applying damage, both Maintain Hold and the Submission maneuver remain in your Ring area, but you may no longer use the ability of this Maintain Hold card.
F: 10 D: 0
Mind Games
Cannot be reversed if played by Mankind / Cactus Jack / Dude Love.
Look at your opponent’s hand. If you find at least 1 Maneuver card, choose a Maneuver card and your opponent discards the chosen card. Search his Arsenal and put all copies of that card into his Ringside pile. Your opponent then shuffles his Arsenal.
F: 8 D: 0
Neck Breaker
Grapple / Reversal: Special
As a reversal, may reverse the card titled Back Body Drop.
When successfully played, your opponent must discard 1 card, and if played against Stone Cold Steve Austin, look at his hand.
F: 5 D: 8
“He might’ve just broken his neck!” – Michael Cole
Nerve Hold
Submission / Reversal: Special
Cannot be played if the card titled First to Tap Out Match is in your Ring area.
As a maneuver, if your next card played this turn is a 6D or greater Submission maneuver, it cannot be reversed from your opponent’s hand or Backlash deck.
As a reversal, reverse any Grapple or Submission maneuver and end your opponent’s turn.
F: 6 D: 1
No Mercy!
Mid-match Action
Can only be played after a successfully played maneuver and if your Fortitude Rating is greater than your opponent’s Fortitude Rating.
If your next card played this turn is a maneuver, it cannot be reversed.
Unique
F: 20 D: 0
Over Sell Maneuver
Reversal: Special
Cannot be played by Stone Cold Steve Austin, Undertaker, Deadman Inc, Kane, Tazz, The Rattlesnake, or Big Poppa Pump.
Can only be played after a successfully played maneuver.
Blank that maneuver’s text and end your opponent’s turn. The maneuver does its normal damage, regardless of overturned Reversal cards. Draw up to 2 cards.
F: 0 D: 0
Over the Top Rope
Mid-match Action: Set-up / Reversal: Special
Cannot be reversed by the card titled Just Bring It!
As an action, can only be played after a successfully played 5D or greater maneuver or the card titled Jockeying for Position. Your next card played this turn is considered to be played after the card titled Throw Opponent Out of the Ring.
As a reversal, reverse the card titled Jockeying for Position and end your opponent’s turn. At the beginning of your next turn, your first card played is considered to be played after the card titled Throw Opponent Out of the Ring.
When successfully played, choose one: your opponent discards 3 cards or overturns 6 cards.
Pick Your Spots
Pre-match Event
Choose one of the following: Strike, Grapple or Submission. When this card is in your Ring area, your Maneuver cards of the chosen type are +1D and your Maneuver cards of the other types are –1D.
Pump Kick
Strike
Cannot be played by the Brothers of Destruction.
Cannot be reversed from your opponent’s hand if this is the first non-Pre-match card played of the game.
SV: 1
F: 0 D: 4
“He’s outta the gate, and stompin’ a mud hole in ‘em!” – Jim Ross
Puppies! Puppies!
Shuffle up to 5 cards from your Ringside pile into your Arsenal.
Then draw 2 cards.
F: 14 D: 0
“Puppies! Puppies! Oops… my attention was elsewhere JR, what just happened?” – Jerry “The King” Lawler
Roll Out of the Ring
Discard up to 2 cards and then put the same number of cards from your Ringside pile into your hand.
F: 2 D: 0
Roll Out of the Way
Action / Reversal: High Risk
As an action, shuffle this card into your Arsenal and draw 1 card.
As a reversal, when overturned, reverse any High Risk maneuver and end your opponent’s turn.
“Oh, that’s a huge miss!” – Jim Ross
Running Lariat
Cannot be reversed by the card titled Elbow to the Face.
Reversals to this card are +2D.
If reversed from your opponent’s hand, if the first card played on his next turn is a maneuver, it cannot be reversed.
F: 0 D: 6
Scoop Slam
Grapple
When successfully played, discard 1 card and opponent must discard 2 cards.
F: 0 D: 2
“That’s a totally cool move!” – Edge
“Yeah, we should do it more often!” – Christian
Sharpshooter
Submission
When successfully played, look through your Arsenal for a card titled Maintain Hold, show it to opponent, place that card in your hand, then shuffle your Arsenal. Also, you may take 1 card in your opponent’s Ring area and put it into his Ringside pile.
If played by the Rock, this maneuver is -2F and when successfully played he may draw 1 card.
F: 16 D: 8
Short Arm Hammerlock
When successfully played, choose 1 card in your hand and place it back on top of your Arsenal.
“She can hammerlock me any time she wants!” — Jerry “The King” Lawler
“Let’s try to keep the commentary focused on the match, King!” — Jim Ross
Spinning Crescent Kick
When successfully played by Rob Van Dam, Lita, X-Pac or Tajiri opponent must discard 1 card.
F: 3 D: 5
“That’ll ring your bell, folks!” — Jim Ross
Spit At Opponent
Action: Heel
You must discard 1 card. Your opponent discards 4 cards.
F: 4 D: 0
“How disgraceful!” – Jim Ross
Standing Side Headlock
When successfully played, opponent must draw 1 card.
“Slapped that one on tight and synching it up!” – Jim Ross
Step Aside
Reversal: Strike
Reverse any Strike maneuver and end your opponent’s turn.
Strangle Hold
Submission / Reversal: Submission: Heel
As a maneuver, can only be played after a successfully played maneuver. The cards titled Maintain Hold and Apply Illegal Leverage cannot be played immediately after this card.
As a reversal, when played from your hand, reverse any Submission maneuver (including the card titled Clutch onto Opponent) and end your opponent’s turn.
When successfully played, your opponent discards 2 cards.
F: 2 D: 3
Student of the Sport
You must take the top 2 cards from your Arsenal and put them into your Ringside pile. When this card is in your Ring area, you may put it in your Ringside pile as a Mid-match Action, then select one: look at your opponent’s Backlash deck or his hand.
Study the Tapes
You must take the top 4 cards from your Arsenal and put them into your Ringside pile. When the regular game sequence begins your (active) opponent must start the match with his hand face up on the table. At the end of your first turn, your opponent may return his cards to his hand.
Superior Training
Can only be played if the card titled Study the Tapes is in your Ring area. You must take the top 3 cards from your Arsenal and put them into your Ringside pile.
You may play 2 Mid-match cards to your Ring area over the maximum allowed. This card cannot be removed from your Ring area.
Sustained Damage
Mid-match Reversal: Special
Can only be played if your opponent plays a maneuver and you do not reverse it from your hand; does not end opponent’s turn.
When this card is in your Ring area, you may discard any number of cards from your hand whenever you must overturn cards from damage to reduce the damage by 2 for each card discarded. You may not discard any further cards once you have begun to overturn cards from your Arsenal.
Taunt the Fans
Pre-match Event: Heel
At the end of the Pre-match phase, you may search your Arsenal for 1 non-unique card, reveal it to your opponent, put it into your hand, shuffle your Arsenal, and randomly discard 1 card.
That’s Enough Out of You!
If your Fortitude Rating is less than your opponent’s Fortitude Rating, reverse any card if that card is not the first or second card played this turn by your opponent. End your opponent’s turn.
“That’s one way to shut him down.” – Jonathon Coachman