Gimme a Hell Yeah!
Action
Draw up to # cards, where # is equal to the number of Superstar-specific cards in your Ring area. # cannot be greater than 6.
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Unique
F: 6 D: 0
“Austin 3:16 says I just whooped your a%$...” – The Rattlesnake
Give & Take
Pre-match Event
At the end of the Pre-match phase, one member of your team discards any number of cards and another member of the team draws 1 card for every 2 discarded.
(Tag Team Only Symbol)
Active
F: 0 D: 0
I Ain’t Not No Sucka Neitha!
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent’s turn. The first card you play on your next turn cannot be reversed.
F: 10 D: 0
“That’s not my a%$-cream – it’s his!” – Christian
Inverted Leg Lock
Submission
When successfully played, remove any number of cards in your Ringside pile from the game and shuffle the same number of Maneuver cards from your Ringside pile into your Arsenal.
F: 10 D: 8
Leapfrog Stun Gun
Trademark Finisher
Can only be reversed by unique cards.
Can only be played after a successfully played 4D or greater maneuver.
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SV: 3
F: 30 D: 25
Los Guerreros Superstar Card
Starting Hand Size: 6
Superstar Value: 3
Superstar Ability:
Before damage has been applied from a card successfully played by your opponent, you can remove any number of Face or Heel cards in your Ringside pile from the game and reduce the damage by 2 for each card removed. You may play any cards with the Eddie Guerrero logo, but you do not count as Eddie Guerrero. You cannot play any Title Belts except the Tag Team Title Belts.
Outside Interference
Mid-match Reversal: Special: Run-in: Heel
Can only be played if you have a Pre-match Manager or the cards titled Manager Interferes or Backstage Politics in your Ring area.
Reverse any maneuver and end your opponent’s turn.
F: 11 D: 1