Hellfire Chokeslam (TB) - SS3
Trademark Finisher / Reversal: Special
As a reversal, reverse the card titled Back Body Drop or any card with the word “slam” in the title and end your opponent’s turn.
Unique
SV: 3
F: 30 D: 25
Borrring… Borrring…!!!
Action / Reversal: Action: Special
As an action, you may discard this card to draw 1 card.
As a reversal, if played from your hand, and your opponent has 5 or more ACTION cards that are not Set-up cards in his Ring Area, reverse any ACTION card that is not a Set-up card. It is unsuccessful, goes to his Ringside pile, has no effect and ends his turn.
F: 0 D: 0
“Borrring … Borrring …!” – Arena Fans’ Chant
Flying Topé
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played 5D or greater maneuver or the card titled Throw Opponent Out of the Ring. Discard any number of cards and your opponent discards the same number of cards.
As a reversal, reverse the card titled Roll Out of the Ring and end your opponent’s turn.
SV: 1
F: 10 D: 9
Over the Top Rope
Mid-match Action: Set-up / Reversal: Special
Cannot be reversed by the card titled Just Bring It!
As an action, can only be played after a successfully played 5D or greater maneuver or the card titled Jockeying for Position. Your next card played this turn is considered to be played after the card titled Throw Opponent Out of the Ring.
As a reversal, reverse the card titled Jockeying for Position and end your opponent’s turn. At the beginning of your next turn, your first card played is considered to be played after the card titled Throw Opponent Out of the Ring.
When successfully played, choose one: your opponent discards 3 cards or overturns 6 cards.
F: 10 D: 0
Silent, But Violent
Mid-match Action / Reversal: Special
As an action, put 1 Maneuver card from your Ringside pile into your hand and end your turn.
As a reversal, reverse any Strike, Grapple or Submission maneuver if your Fortitude Rating is greater than your opponent’s Fortitude Rating. Reveal your hand to your opponent and put all Action cards at the bottom of your Arsenal. End your opponent’s turn.
Irish Whip
Action: Set-up / Reversal: Special
As an action, if your next card played this turn is a Strike maneuver, it is +5D.
As a reversal, reverse the card titled Irish Whip and end your opponent’s turn. At the beginning of your next turn, your first card played is considered to be played after the card titled Irish Whip. If it is a Strike maneuver, it is +5D.
F: 5 D: 0
Inverted Body Block
As a maneuver, can only be played after a successfully played 4D or greater maneuver. On your opponent’s next turn, he cannot play actions.
As a reversal, reverse any card that would remove any number of cards from your Ring area and end your opponent’s turn.
F: 5 D: 5
“Unorthodox but effective.” – Jim Ross