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Critical Injury!

Descripción

Critical Injury!

Action

Can only be played after a 5D or greater maneuver.

While this card is in your Ring area, your opponent's Superstar Ability is considered to read as blank text.

(Superstar Abilities relating to Arsenal construction are not effected).

F: 35 D: 0

You can ruin a performer’s career with that type of disregard for your opponent” – Jim Ross

Información Extra

Stock: 6

Precio

$1.500 $1.500

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Detalles del producto

Condición
LP
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