Comic Images
Critical Injury!
Descripción
Critical Injury!
Action
Can only be played after a 5D or greater maneuver.
While this card is in your Ring area, your opponent's Superstar Ability is considered to read as blank text.
(Superstar Abilities relating to Arsenal construction are not effected).
F: 35 D: 0
“You can ruin a performer’s career with that type of disregard for your opponent” – Jim Ross
Información Extra
- Número de carta: 11/21
- Rareza: Starter Deck Exclusive
- Edición: It's All About The Game
Stock:
6
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